BoHM "Problem Spells"?
All right, now that most of us have had a while to digest this excellent book, I'd like to hear from you what kind of problems could these new & powerful spells cause in your campaigns. Or if you...
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You don't have to worry about the size of the Carnivorous Defender:Quote: The plant has 10 hp + 1 per caster level and shares your Armor Class and saving throws.Also the plant is wrapped around you,...
View ArticleRe: BoHM "Problem Spells"?
I dont think, that searing light is in any way less powerfull or lessusable than BoC.First: SL takes 1d8 per TWO caster levels and BoC takes 1d8 per THREEcaster levels.So a tenth level cleric can fire...
View ArticleRe: BoHM "Problem Spells"?
Quote:My question: If the target passes his Saving Throw, does he take half damage also on the following rounds?I don't have the Book of Hallowed Might, but based on your description this spell...
View ArticleRe: BoHM "Problem Spells"?
madfox, the spell only needs to hit with a ranged touch attack the first round, afterwards, on concentration, the spell does automatic damage as long as there is an unbroken line of sight.
View ArticleRe: BoHM "Problem Spells"?
You're right about initial damage being lower, but this spell also has nice potential for Empower Spell or Extend Spell, making it very cost effective. Of course, it doesn't mean as much when combat...
View ArticleRe: BoHM "Problem Spells"?
You couldn't have two in affect at the same time. It requires concentration. As soon as you go to cast a different spell, your concentration ends.From the SRD:"Anything that could break the...
View ArticleRe: BoHM "Problem Spells"?
That's new to me, I always assumed that as long as you keep expending standard action per round you could then do something else besides that if you had haste running (using haste action for...
View ArticleRe: BoHM "Problem Spells"?
Well, somebody made a feat that stole the name from my SA feat that would allow you to do that.mind and flower, node and worm, in compound small, Planet yearns.growth dream soon unlock we prison,...
View ArticleRe: BoHM "Problem Spells"?
Oh, just looked at description of the spell Crystal Shard and I have some misgivings about it. It has great range, no saving throw, no spell resistance and deals enough damage to take out victim of...
View ArticleRe: BoHM "Problem Spells"?
Quote: It has great range, no saving throw, no spell resistance and deals enough damage to take out victim of Harm spellYou've also just described a heavy crossbow.Montehttp://www.montecook.com
View ArticleRe: BoHM "Problem Spells"?
Or a Balista. Darkness comes where Nightfall goes.Sage and Evangalist of the Scarred Lands
View ArticleRe: BoHM "Problem Spells"?
Yup, crossbow and true strike after harm is a killer... But I think the real problem with that combo is Harm, not Crystal Shard... It's nice wand spell anyway, cheap and works most of the time. Harm...
View ArticleRe: BoHM "Problem Spells"?
Ok, I still have this question concerning the saving throw(s) for BoC:As the description nof the spell states:You may then concentrate to continue blasting the target with a continuous beam of...
View ArticleRe: BoHM "Problem Spells"?
It seems to me that Blazing Light is the problem spell, not Blast of Castigation. 1d8 per caster level at 6th level is huge for a cleric. A Soc/Wiz might be able to pull it off since it is only one...
View ArticleRe: BoHM "Problem Spells"?
Well, it that was the whole story, I'd agree. However, BL gives target benefit of Touch AC, Reflex Save and Spell Resistance. It is quite likely that target has at least one of these defenses at...
View ArticleRe: BoHM "Problem Spells"?
Quote:Well, it that was the whole story, I'd agree. However, BL gives target benefit of Touch AC, Reflex Save and Spell Resistance.Unless I'm completely missing it, Blazing Light does not force you to...
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Quote:Jandric:Unless I'm completely missing it, Blazing Light does not force you to make a touch attack.You're right, blazing light does not require a touch attack.Witchking of Angmaar
View ArticleRe: BoHM "Problem Spells"?
Missed that... Well, touch attack is generally the easiest defense to break, SR and saves tend to offer greater change to avoid spell effects than touch AC.Z.
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